Difference in transmission color and reflection when rendering glass materials with GPU in Arnold for Maya | Maya | Autodesk Knowledge Network
![I want to render use GPU as CPU arnold render is very time consuming it gives me white patch. Look for the images can anyone tell me if it can be fixed I want to render use GPU as CPU arnold render is very time consuming it gives me white patch. Look for the images can anyone tell me if it can be fixed](https://preview.redd.it/wglx3fklsgi71.png?width=463&format=png&auto=webp&s=97e69e405caf2294a6cdba336747460bac005cf3)
I want to render use GPU as CPU arnold render is very time consuming it gives me white patch. Look for the images can anyone tell me if it can be fixed
![Autodesk Arnold 6 with Arnold GPU: dramatically reducing render times by Jose Antunes - ProVideo Coalition Autodesk Arnold 6 with Arnold GPU: dramatically reducing render times by Jose Antunes - ProVideo Coalition](https://www.provideocoalition.com/wp-content/uploads/arnolgpu002-1024x800.jpg)
Autodesk Arnold 6 with Arnold GPU: dramatically reducing render times by Jose Antunes - ProVideo Coalition
![Every time I try to use GPU rendering with Arnold (RTX 3070) it causes issues or crashes. With the example shown, not only was the CPU quicker but the GPU is full Every time I try to use GPU rendering with Arnold (RTX 3070) it causes issues or crashes. With the example shown, not only was the CPU quicker but the GPU is full](https://preview.redd.it/every-time-i-try-to-use-gpu-rendering-with-arnold-rtx-3070-v0-3edlhqwvl05a1.jpg?auto=webp&s=205de3972d1da72dcd9bca6325dec9c6cac0ecd1)